Steven WeatherspoonMotion study · 40s

Notes

Forty seconds,
frame by frame.

Everything above is generated, not filmed: fifteen hundred lines of hand-written GLSL driven by Remotion, rendered at 1920×1080 and thirty frames a second on a single GPU. No stock footage, no photographs.

01

Event horizon

Rays are bent by integrating null geodesics through the Schwarzschild metric, midpoint step by midpoint step. The accretion disk is a thin emissive sheet with Doppler beaming and gravitational redshift, so one side burns and the other side dims exactly as it should.

02

The reveal

The fall ends in black. Then a warm point of light opens at the centre of frame and expands until the whole scene is there: no cut, no crossfade, just the same exposure adapting as your eye would.

03

Sea of cloud

Cumulus towers and a low deck are raymarched as one density field, lit by a sun that sits on the horizon but is never drawn. Six steps of shadow marching toward the light, plus a cool skylight fill, keep the shadows from going brown.

RendererRemotion + custom GLSL
Frames1200 @ 30fps
Render time80 seconds
SourceTypeScript · Astro